Twine is a free online platform for creating your own interactive, non-linear stories and games. I’ve created a We’ll Meet in Moscow ‘story’ that provides some background to the making process, as well as taking a look at how each of the aspects came to life. This is the first iteration of the documentation, so I welcome any feedback – if you feel there’s something missing or there’s an aspect that you’d like to know more about, please drop us an email: email@example.com. Your input could shape the next version!
Follow this link: http://wmim.co.uk/static/twine/wmim-documentation-february-2016.html
Thanks for reading.